MANTA RAY GAME LIBRARY
 http://requin.sourceforge.net/manta
Here you can check our progress and find out what's in store for you from the wonderful world of Hellyon.

(in no particular order)
  • Actor Interaction (ActorManager)
  • Actor AI?
  • BeOs makefile
  • Hooks to script actors
  • Segue class
  • Xerxes XML library to replace HTree stuff
  • SDL_image library

Manta Ray Release Notes and Change Log

0.4.0 : Coming Soon

  • TileMap included
  • Audio support
  • Can change init settings on the fly
  • Actor data separated from level files
  • Actor, Level and Init file writers
  • Common level/actor data files
  • Lots of class hierarchy changes
  • Fast 2D Math functions included

0.3.1 : 2001-04-06

  • Now builds on Linux!
  • Actors can now have only one Animation
  • Fixed flickery fullscreen mode on non-hw-accelerated video cards
  • Changes to Initfile
  • Other internal niceties

0.3.0 : 2001-03-23

  • Glorious (although incomplete) documentation!
  • Actor animations are now displayed correctly
  • Several stability issues addressed
  • Error-checking file parser now implemented
  • Severed ties with the TileMap until further notice
  • Mouse support added
  • Manta now build into a DLL
  • Can read level DLL files
0.2.0 : 2000-10-20
  • Transparencey now supported
  • Better file handling
  • Other boring internal stuff
  • Proven to work in Windows 9x, Linux and BeOs 5.
0.1.0 : 2000-08-05
  • Loads level files
  • Keyboard support
  • Stays crunchy, even in milk!
  • Animated tiles and actors
  • Partially OO design (POO)
  • Poor documentation
  • Displays bmp files correctly
  • Compiles